Adventurer Job Families
Beginner advances into the five classic Adventurer families: Warrior, Magician, Bowman, Thief, and Pirate.
Warrior
Fighter → Crusader → Hero; Page → White Knight → Paladin; Spearman → Dragon Knight → Dark Knight.
Magician
Fire/Poison and Ice/Lightning Wizard paths advance through Mage to Arch Mage; Cleric advances to Priest and Bishop.
Bowman
Hunter → Ranger → Bow Master; Crossbowman → Sniper → Marksman.
Thief
Assassin → Hermit → Night Lord; Bandit → Chief Bandit → Shadower.
Pirate
Brawler → Marauder → Buccaneer; Gunslinger → Outlaw → Corsair.
Maintained by EverLeaf
This guide is served from EverLeaf's persistent website CMS database. The searchable game-data catalog lives in the main Wiki and is generated from the server itself.
- Source
- EverLeaf class reference
- Verification
- Classic job paths used by EverLeaf
- Gameplay status
- Classic v83
- Last updated
- September 4, 2026